July Social: Tue 7/20 – Video Game Night to Kick Off the Wharton UI Conference

Please join us on Tuesday, July 20th for a Video Game Night at the Blockley Pourhouse in University City. We’ll be kicking off the Wharton Higher Education Web Symposium which begins the next day. The first 100 people to arrive after 6pm will receive a ticket for one free drink.

Date: Tuesday, July 20th, 2010

Time: 6:00PM – 8:00PM

Location: The Blockley Pourhouse

Address: 3801 Chestnut St Philadelphia, PA 19104

(215) 222-1234

Website: http://www.theblockley.com/

Google Map & Directions: http://tinyurl.com/23hqltw

Register: http://phillychi-july2-2010.eventbrite.com/ (Please help us plan by registering for the event)

About the Social

We’ll be playing both Nintendo Wii as well as old skool Nintendo (NES) on a large screen at the bar. We’ll have a selection of Wii games as well as classic NES games, including Super Mario Brothers. Feel free to play or just watch. The bar serves a variety of drinks as well as food.

Attendees from the Wharton UI conference will be joining us.

And last but not least, the first 100 people to arrive after 6pm will receive a ticket for one free drink.

About the Wharton Higher Education Web Symposium

The Wharton Higher Education Web Symposium from the Wharton School at the University of Pennsylvania, being held on July 21 & 22, 2010 will bring together programmers, designers, project managers, and other IT professionals in Higher Education who are concerned about improving the experience for their users. Open to the public, we also welcome usability and interaction professionals to join us for two days for learning, sharing, and networking. Learn more at http://web.wharton.upenn.edu/uiconf2010/.

About Our Sponsors

The Blockley Pourhouse
The Blockley serves innovative pub cuisine in a warm, relaxed atmosphere with a centrally located stage for live music and a large, square bar to anchor the room. Exposed brick walls, stained oak floors, polished cement floors, stainless steel accents and black-board menus lend a rustic feel to the space. A state-of-the-art sound and lighting system and clear sight lines to the stage make this one of the area’s premiere music venues. Learn more at http://www.theblockley.com/.

July Meeting: "Shared Experiences and High Performing Teams" with Vincent Matyi

It’s never been more important for Experience Design practitioners and managers to cultivate a culture in the work place that not only fosters creativity but also empowers collaborative teams to reach their fullest potential in the dynamic world of User Experience.

Date: Thursday, July 15th, 2010
Time: 6:00PM – 8:00PM (Social time from 6:00-6:30PM)
Location: Wharton School of Business, John M. Huntsman Hall, Room 240
Address: University of Pennsylvania
3730 Walnut Street Philadelphia, PA 19104
Google Map & Directions: http://tinyurl.com/av96yb
Campus Map & Parking: http://www.facilities.upenn.edu/map.php
Register: http://phillychi-july1-2010.eventbrite.com/ (Please help us plan by registering for the event)

About the Presentation
A high performing team is fundamental when crafting meaningful human-centered solutions. It’s never been more important for Experience Design practitioners and managers to cultivate a culture in the work place that not only fosters creativity but also empowers collaborative teams to reach their fullest potential in the dynamic world of User Experience.

There’s a wealth of UX knowledge, resources and perspective that Vincent will share in this fast paced and stimulating presentation targeting the following questions:

  • How do we inspire, lead, and support our teams to drive high-impact solutions?
  • How do we know if it’s working?
  • What design and development tools, techniques and methodologies are unfolding in our industry to optimize but not stifle creativity and solving?
  • Where does User Experience practice meet Software Development? Marketing? IT? … And deliver results.

About Vincent Matyi
Vincent Matyi has a diverse range of experience in the UX field. He’s conducted contextual inquiry in the bowels of the S&P building during Wall Street’s darkest days and crafted experience design solutions for the world’s most prestigious global management consulting firm. He’s run usability tests with physicians and performed design research with cancer survivors. Vincent is delighted to present Shared Experiences and High Performing Teams on Thursday, July 15th.

Joint UX Summer Picnic Saturday 8/21

Joint UX Summer Picnic Please save the date for the upcoming 2010 Joint UX Summer Picnic. This picnic is a family-friendly event held every summer. Participating organizations include PhillyCHI, PANMA, AIGA Philadelphia, and UPA Delaware Valley.

This year’s picnic will be held on Saturday, August 21st, 2010 at Ridley Creek State Park in Newtown Square, PA. More info coming soon!

Video-on-demand: What Can Carl Sagan Teach Us About the Web? Mark Trammell

PhillyCHI  June 2010

Speaker: Mark Trammell

What Can Carl Sagan Teach Us About the Web?

2010 is the 30th anniversary of Carl Sagan’s “Cosmos: A Personal Voyage.” Not only is his explanation of our universe relevant today, it can teach us a great deal about how to create better websites.

* What can Carl Sagan teach us about the Web?
* What can constellations tell us about Web analytics?
* What does man’s ancestry tell us about people choosing to interact via the Web?
* How does the evolution of the human brain affect a site’s brand?
* What can we learn from Heike crabs about how our users influence our designs?
* What does the deciphering of the rosetta stone tell us about people new to a website?
* How can the search for extraterrestrial life help us understand our users?
* How can the mating patterns of whales be used to help searchers?
* What parallels can be drawn between viruses and information architecture?
* What can the evolution of our solar system tell us about the future of our websites?

Video-on-demand: The Art and Science of Seductive Interactions. Stephen P. Anderson

PhillyCHI  June 2010

Speaker: Stephen P. Anderson

The Art and Science of Seductive Interactions

In the spirit of “expanding our boundaries,” we’ll look to disciplines like social sciences, psychology, neuroscience and cognitive science for insights. However, attendees will leave with actionable tools and examples making it easier to bridge theory with tomorrow’s deadline. As a profession, we talk about mapping user goals to business goals. But what if this focus on goals is no longer enough? And what if we can’t get users to stick around long enough to see the value in our apps? Come get inspired by examples of applications that have moved beyond just goals, and succeeded in both satisfying and delighting people.

June Meeting: Creating Game-Based User Interfaces with John Ferrara

Please join us for a “Creating Game-Based User Interfaces,” a presentation by one of PhillyCHI’s veteran members, John Ferrara.

Date: Wednesday, June 23rd, 2010
Time: 6:00PM – 8:00PM (Social time from 6:00-6:30PM)
Location: Messagefirst
Address: 230 N 2nd Street, Suite 2C, Philadelphia, PA 19106 (under the Ben Franklin Bridge)
Map & Directions: http://tinyurl.com/yd3uyld
Parking Info: http://www.philapark.org/parkinglocator/parking_locator.aspx (Moderately priced parking is available in a garage located directly across 2nd Street from Messagefirst)

Register: http://phillychi-june2.eventbrite.com/ (Please help us plan by registering for the event)

About the Presentation

Video games are a primary means by which staggering numbers of people interact with computers. Game mechanics have been successfully integrated into compelling real-world applications like Foursquare, Google Image Labeler, and Fold.it. So why do we still view game design as a practice that’s separate from user experience design? We should drop that artificial distinction, and game design should become a permanent part of our UX toolkit. We should furthermore expand our skillset to adopt the core competencies needed to build high-quality game experiences. This fun and interactive presentation will encourage UX professionals to consider game-based solutions to common design problems, and outline ten guidelines to help them maximize the success of game-based projects.

About John Ferrara

John Ferrara is the author of the upcoming book, “Playful Design: Creating Game Experiences in Everyday Interfaces”, published by Rosenfeld Media. He’s worked in information architecture since 1999, designing interfaces for websites, desktop applications, and video games. He’s been at Vanguard since 2006, and before that did significant work for Unisys and General Electric. You can follow his blog at http://rosenfeldmedia.com/books/game-design/.

About Our Sponsor, Messagefirst

Messagefirst is Philadelphia-based design research consulting firm. We work with companies to help them increase revenues, decrease costs, and ultimately improve the user experience of their products or services. Our goal-oriented data-driven design process improves performance and creates compelling experiences that solve business problems in a beautiful way. And unlike other consulting firms, we don’t just redesign products and service – we actually work with your team to plan and implement the design solution.

To learn more about Messagefirst, please visit: http://www.messagefirst.com